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Connor Denman – Mobile Game Development for iOS

Original price was: ₹14,850.00.Current price is: ₹2,075.00.

-86%

Connor Denman – Mobile Game Development for iOS
Create games for the iPhone and iPad

Have an idea for a game that everyone will want to play? Do you dream of becoming a game development professional? Or perhaps you just want to learn about the challenging game development field?
If you answered “yes”, and you know the basics of iOS development, then this course is for you!
This course will you at the very beginning. You’ll work with development expert Connor Denman as he shows you how to set up your environment with the Cocos2D game engine. He’ll then take you on a thorough tour of the fundamentals of game programming: animation, sound, character controls, and even basic game physics.
You’ll wrap up the course by creating a game that integrates all the elements you have learned.
If you have been thinking about learning game development, this is where you !

Your Host

Connor Denman

Connor is currently studying Computer Science and Mathematics at the University of New Mexico in Albuquerque. He has been tinkering with web, mobile, and desktop application development since he was in his early teens, and has also been making small software development video tutorials over the years.
Connor’s interests go far beyond software. He enjoys hiking, biking, and skiing, and he played soccer competitively most of his life up until he began college. After his competitive soccer days, motorsport and sports car culture have taken over much of his free time.
He hopes to one day have a successful software up, and to relocate to Colorado or Silicon Valley. In the meantime, he will attempt to complete his degree as quickly as possible all while enjoying the social aspects of college.

Episodes

Getting started with iOS Game Development

Course Introduction (1:56)
Setting up your environment (1:51)
Hello World in Cocos2D (3:54)

Nodes

Introduction to Scenes (6:35)
Introduction to Layers (2:43)
Introduction to Sprites and Spritesheets (5:53)
Menus and Labels (5:11)
Positioning and Other Node Properties (3:29)
Lab Exercise

Actions, Animations, and Scheduling

Cocos2D Scheduling (5:42)
Fun with Actions (7:45)
Animations and SpriteSheets (6:27)
Lab Exercise

The Director

Pushing, Popping, and Replacing Scenes (4:16)
Pausing and Resuming Your Game (2:56)

Adding Sound

Adding Sound Effects (4:15)
Adding Background Music (4:53)
Lab Exercise

Controls [Control Methods]

Detecting Touches (4:44)
Using the Accelerometer (4:10)
Using the Gyroscope and CoreMotion (7:30)
Lab Exercise

Basic Physics

Collision Detection (7:54)
Lab Exercise

Your First Game

The Idea (3:27)
Making the Menu (7:39)
Implementing Gameplay (10:14)
Game Over display (4:50)
Finishing Touches (2:50)
Lab Exercise 1
Lab Exercise 2

> Please contact our team if you have questions, or broken links via our email [email protected].